Hola!

This site serves as a public repository for all of our developers' latest commits to our internal development repositories. It only shows the names of the files that have been revised as well as the date they were updated. A green border surrounds commits that have been deployed to live servers. , and indicate the build status which are still under development or testing.

Builds marked with the MASTER tag are builds that are ready to be deployed or have been deployed after merging from our development branch, while builds under the DEV tag are under development or internal testing.

But why is that? We switched to a smaller, more frequent incremental update scheme with Patch 2.1.94. Before we release a patch note, everyone will be able to see when our servers are updated and what has changed.

Build Directory

Last Updated: May 18, 2022 11:30 PM +0800

MASTERServer Builds
View Repository

View CommitChanges
Fixed daily raids not activating

MASTERWebsite Builds
View Repository

View CommitChanges
Server list will no longer show locked servers under looking for players section

View CommitChanges
New navbar and footer

View CommitChanges
Fixed a bug causing SUPER jackpot to never be drawn

View CommitChanges
Removed fade animations from loadout page

View CommitChanges
Fixed a bug with the auto add feature in bank and trade offer pages where the page does not automatically add items

MASTERAPI Builds
View Repository

View CommitChanges
Finished get blogs API

MASTERAOT Builds
View Repository

View CommitChanges
Attempted to fix random bot spawn fails

View CommitChanges
Now detects if UU is enabled and makes resupply lockers automatically open the buy menu for UU instead of the upgrading station

View CommitChanges
- Increased bot spawn fail check from 5s to 15s
- Changed bot spawn fail check action from restarting map to restarting round

View CommitChanges
Used PrintToConsole again instead of PrintToServer

View CommitChanges
Tank destroyed detection OnEntityDestroyed instead of OnEntityRemoved