Hola!

This site serves as a public repository for all of our developers' latest commits to our internal development repositories. It only shows the names of the files that have been revised as well as the date they were updated. A green border surrounds commits that have been deployed to live servers. , and indicate the build status which are still under development or testing.

Builds marked with the MASTER tag are builds that are ready to be deployed or have been deployed after merging from our development branch, while builds under the DEV tag are under development or internal testing.

But why is that? We switched to a smaller, more frequent incremental update scheme with Patch 2.1.94. Before we release a patch note, everyone will be able to see when our servers are updated and what has changed.

Build Directory

Last Updated: Dec 08, 2022 11:30 PM +0800

MASTERServer Builds
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Temporarily removed server from deploy due to auth issues

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Updated SourceMod

MASTERWebsite Builds
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Server list will no longer show locked servers under looking for players section

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New navbar and footer

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Fixed a bug causing SUPER jackpot to never be drawn

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Removed fade animations from loadout page

MASTERAPI Builds
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Finished get blogs API

MASTERAOT Builds
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Attempted to fix random bot spawn fails

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Now detects if UU is enabled and makes resupply lockers automatically open the buy menu for UU instead of the upgrading station

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- Increased bot spawn fail check from 5s to 15s
- Changed bot spawn fail check action from restarting map to restarting round

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Used PrintToConsole again instead of PrintToServer

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Tank destroyed detection OnEntityDestroyed instead of OnEntityRemoved